Početna skkk Adobe Premiere Pro Classroom in a Book by Adobe Creative Team –...

Adobe Premiere Pro Classroom in a Book by Adobe Creative Team – PDF Drive – Related collections and offers

Looking for:

Adobe premiere pro cc classroom in a book (2017 release) pdf free download

Click here to Download

^PDF^ Download Free Adobe Premiere Pro CC Classroom in a Book ( Release) Kindle New! The 18 project-based lessons in this book show users step-by-step the. adobe premiere pro cc classroom in a book release pdf. Read it now on the O’Reilly learning platform with a day free trial. O’Reilly members get unlimited access to live online training experiences.


Adobe Premiere Pro CC Classroom in a Book® ( release) [Book] – Customers who bought this item also bought


It can be a little daunting to see the number of keyboard shortcuts available, but by the end of this book you will recognize most of the options displayed here. Some keyboard shortcuts are specific to individual panels. You can view them by opening the Commands menu and examining the list of items.

These make it easier to remember commonly used shortcuts. The keyboard shortcut display updates to show the results of combining the modifier key with the character keys.

Notice there are many keys without shortcuts assigned when you use a modifier key. These are available for you to assign your own shortcuts. You can set keyboard shortcuts with any combination of modifier keys. If you press a character key, or character and modifier key combination, that particular shortcut information is displayed. Having found an option you would like to assign to a key, drag it from the list onto the key you would like to use in the upper part of the dialog box.

To remove a shortcut, click the key, and choose Clear at the bottom right. For now, click Cancel. For example, you might prefer the interface to be brighter than the default. Premiere Pro includes the option to share your user preferences between multiple computers: When installing Premiere Pro, you will enter your Adobe ID to confirm your software license.

You can use the same ID to store your user preferences in Creative Cloud, allowing you to synchronize and update them from any installation of Premiere Pro. You can sync your preferences while on the Home screen by choosing Sync Settings.

If a dialog box appears asking if you would like to save changes you have made, click No. Why is Premiere Pro considered a nonlinear editor? What is the Media Browser used for? Can you save a customized workspace? What is the purpose of the Source Monitor and the Program Monitor? How can you drag a panel to its own floating panel? The Media Browser allows you to browse and import media files without having to open an external file browser. You can view and trim your original footage in the Source Monitor and use the Program Monitor to view the contents of the current timeline sequence as you build it.

You will not need any of the downloadable lesson files. Before you begin editing, you need to create a new project and choose some settings for your first sequence. To help you plan and manage your projects, this lesson contains information about formats and video technology. You may decide to revisit this lesson later, as your familiarity with Premiere Pro and nonlinear video editing develops.

Each item is displayed in the Project panel as a clip. The name clip originally described sections of celluloid film lengths of film were literally clipped to separate them from a roll , but these days the term refers to any item in the project, regardless of the type of media. You could have an audio clip or an image sequence clip, for example. Clips displayed in the Project panel appear to be media files, but they are actually only links to those files.

You can delete one without affecting the other more on this later. When working on a project, you will create at least one sequence—that is, a series of clips that play, one after another, sometimes overlapping, with special effects, titles, and sound, to form your completed creative work.

The beauty of nonlinear editing with Premiere Pro is that you can change your mind about almost anything, at any time. Premiere Pro project files have the file extension. Starting a new project is simple. You create a new project file, import media, choose a sequence preset, and start editing.

To speed things up, you can use a sequence preset to choose the settings and then make adjustments if necessary. You need to know the kind of video and audio your camera records because your sequence settings will usually be based on your original source footage to minimize conversion during playback.

In fact, most Premiere Pro sequence presets are named after cameras to make it easier to choose the correct option. Launch Premiere Pro. You should see Lesson Notice that you can thin out the list of recent project files by typing some text into the Filter text box—only project files whose file names contain the text will be displayed. There are a couple of other items in this window: 1. Magnifying glass icon: Click the magnifying glass icon at the top right of the Home screen to open a multipurpose Search screen.

User icon: Next to the magnifying glass is a thumbnail of your Adobe ID profile picture. If you have just signed up, this may be a generic thumbnail. Click the IL icon to manage your account online. Click New Project to open the New Project dialog box. Below the new project name and location fields, this dialog box has three tabs: General, Scratch Disks, and Ingest Settings.

Click in the Name box, and name your new project First Project. Click Choose to establish this new folder as the location for the new project.

Note When choosing a location for your project file, you may want to choose a recently used location from the Location menu. If your project is set up correctly, the General section in the New Project window should look similar to the screen shown here. Some special effects can be played immediately, combining your original video with the effect and displaying the results as soon as you click Play.

That is, Premiere Pro will attempt to display your video clips, combined with the special effects, but it will not show every single frame each second. Premiere Pro displays colored lines along the top of the Timeline panel, where you build sequences, to tell you when extra work is required to play back your video.

No line or a yellow line means Premiere Pro expects to be able to play without dropping frames. If frames are being dropped, there is a simple solution: preview rendering.

What do rendering and real time mean? Imagine you have a piece of video that is too dark. When your edited sequence plays, sections that are rendered display the newly rendered video file instead of the original clip or clips.

The process is invisible and seamless. In this example, the rendered file looks like the original video file but brighter. When the part of your sequence with the brightened clip is finished, your system invisibly and seamlessly switches back from playing the preview file to playing your other original video files.

The downside of rendering is that it takes up extra space for media storage, and it takes time. The upside with rendering is that you can be confident your system will be able to play the results of your effect at full quality, with all the frames per second. More effects are more work to play back, for example. When you render, Premiere Pro creates new media files that look like the results of your effects work and then plays back those files in place of the original footage.

The rendered preview is a regular video file, so playback is at high quality and full frame rate, without your computer having to do any extra work. You render effects in a sequence by choosing a render command from the Sequence enu. Back in the New Project dialog box, under Video Rendering And Playback, if the Renderer menu is available, it means you have graphics hardware in your computer that meets the minimum requirements for GPU acceleration and it is installed correctly.

Many menu items display a keyboard shortcut on the right. Performance can vary and some graphics hardware configurations allow multiple types of acceleration, so you may need to experiment to find the best option for your system. Some advanced GPU configurations also allow you to choose a persistent Preview Cache to improve playback.

Mercury Playback Engine Software Only: This mode will still give excellent performance that uses all of the available power in your computer. You will almost certainly want to choose GPU acceleration and benefit from the additional performance if you can.

However, if you experience performance or stability issues using GPU acceleration, choose the Software Only option in this menu. Playback performance: Premiere Pro plays back video files with great efficiency, even when working with the types of video that are difficult to play back, such as H.

The results are even better performance and responsiveness when working with sequences, and many special effects will play in real time, without dropping frames. Setting the video and audio display formats The next two areas of the General tab in the New Project dialog box allow you to choose how Premiere Pro should measure time for your video and audio clips. The correct choice for a given project largely depends on whether you are working with video or celluloid film as your source material.

The choices are as follows: Timecode: This is the default option. Timecode is a universal system for counting hours, minutes, seconds, and individual frames of video. The same system is used by cameras, professional video recorders, and nonlinear editing systems all around the world. Rather than measuring time as seconds and frames, this system counts the number of feet plus the number of frames since the last foot. Frames: This option simply counts the number of frames of video.

For this exercise, leave Video Display Format set to Timecode. The Audio Display Format menu For audio files, time can be displayed as samples or milliseconds. Audio Samples: When digital audio is recorded, sound level samples are taken technically, air pressure level , as captured by the microphone, thousands of times T a second. In the case of most professional video cameras, this happens 48, times per second.

When playing clips and sequences, Premiere Pro gives you the choice of displaying time as hours, minutes, seconds, and frames, or as hours, minutes, seconds, and samples. Milliseconds: With this mode chosen, Premiere Pro can display time in your sequences as hours, minutes, seconds, and thousandths of a second.

By default, Premiere Pro lets you zoom the Timeline enough to view individual sequence clip segment frames. However, you can easily switch to showing the audio display format instead. This powerful feature lets you make the tiniest adjustments to your audio. About seconds and frames When a camera records video, it captures a series of still images of the action. If there are enough images captured each second, it looks like moving video when played back.

Each picture is called a frame, and the number of frames each second is usually called frames per second fps or the recording or playback frame rate. It could be any number, including Most cameras allow you to choose between more than one frame rate and more than one frame size. However, there may be times you need to capture from videotape. The Capture Format menu under Capture in the New Project dialog box tells Premiere Pro what videotape format you are using when capturing video to your storage drive.

Note The Mercury Playback Engine can share performance with video input and output hardware for playback, thanks to a feature called Adobe Mercury Transmit. If you have additional hardware, you should follow the directions provided by the manufacturer to install it. The software installer will usually discover Premiere Pro on your computer, automatically adding extra options to this menu and to others. Ignore this setting for now because you will not be capturing from a tape deck in this exercise, and you can always change the setting as needed later.

If this option is not selected, only the copy you select will be changed. Both options can be useful, depending on your chosen workflow for a particular project. Leave this deselected for now, and click the Scratch Disks area to view the options. Setting up the scratch disks Existing media files are imported from wherever they are currently stored. However, whenever Premiere Pro captures records video from tape, renders special effects, saves backup copies of the project file, downloads content from Adobe Stock, or imports animated motion graphics templates, new files are created on your hard drive.

The various scratch disks are the locations these files are stored. Though they are described, here, as disks, they are actually folders. Some of the files that are stored will be temporary, while some will be new media created in Premiere Pro or imported. Scratch disks can be stored on physically separate disks, as the name suggests, or any subfolder on your storage. Scratch disks can be located all in the same place or in separate locations, depending on your hardware and workflow requirements.

This might include storing different kinds of media files in different locations. The choices are as follows: Documents to store the scratch disk in the Documents folder in your system user account.

Below each Scratch Disk location menu, a file path shows the current setting and the disk space available at that location. However, the speed of your scratch disks can have a big impact on both playback and rendering performance, so choose fast storage if possible. Using a project-based setup By default, Premiere Pro keeps newly created media together with the associated project file this is the Same As Project option. Keeping everything together this way makes finding relevant files simple.

It also makes it easier to stay organized if you move media files into the same folder before you import them into the project. Others choose to store their capture folders and preview folders in a different location from their project. This is slower and more complex when your media files are distributed across multiple storage locations. Some storage systems use local computer networks to share storage between multiple systems. If this is the case for you, check with your system administrators to make sure you have the right settings and check performance.

Setting up a Project Auto Save location In addition to choosing where new media files are created, you can set the location to store automatically saved project files. These are additional backup copies of your project file that are created automatically while you work.

Storage drives occasionally fail, and you may lose files stored on them without warning. In addition to storing automatically saved project files in the location you choose, Premiere Pro can store a backup of your most recent project file in your Creative Cloud Files folder. This folder is created automatically when you install Adobe Creative Cloud. It allows you to access files in any location where Creative Cloud is installed and you are logged in.

Collaborators on a project can use the Creative Cloud Files folder to store and share standard assets like logos or graphic elements. Use the Libraries panel in Premiere Pro to access these files. When you add items to the current project in this way, Premiere Pro will create a copy of them in the scratch disk location you choose here.

When you import a motion graphics template into the current project, a copy will be stored in the location you choose. For this project, leave all your scratch disks set to the default option: Same As Project. Choosing ingest settings Professional editors describe adding media to a project as importing or ingesting.

The two words are often used interchangeably but actually have different meanings. When you import a media file into a Premiere Pro project, a clip is created that is linked to the original file. In the Ingest Settings area, you can enable the Ingest option, and choose what to do with media files before they are imported.

Note There are several ways to import clips into a project. Once ingest options are enabled, they are applied regardless of the import method you use. Copy them to a new storage location—useful if you want to be sure all your media is in one folder.

Now that you have checked that the settings are correct for this project, click OK to finish creating it. Sequences have settings, just like media files, that specify things like the frame rate and image size. This is called conforming. Each sequence in your project can have different settings.

If the first clip you add to a sequence does not match the settings of your sequence, Premiere Pro checks if you would like to change the sequence settings automatically to fit.

Premiere Pro can create a sequence based on your clip. To automatically create a sequence that matches your media, drag any clip or multiple clips in the Project panel onto the New Item menu. A new sequence will be created with the same name as the clip and a matching frame size and frame rate.

Using this method, you can be confident your sequence settings will work with your media. If the Timeline panel is empty, you can also drag a clip or multiple clips into it to create a sequence with matching settings. Choosing the correct preset If you do know the settings you need, you can configure the sequence settings exactly. The Sequence Presets tab makes setting up a new sequence easier. When you choose a preset, Premiere Pro applies settings for the new sequence that closely match a particular video and audio format.

After choosing a preset, you can adjust these settings on the Settings tab if necessary. These settings are organized based on camera formats with specific settings inside a folder named after the recording format. You can click the disclosure triangle to see specific formats in a group. These are typically designed around frame rates and frame sizes. Click the disclosure triangle next to the group Digital SLR. You can now see three subfolders, based on frame sizes.

Remember that video cameras can often shoot video using different frame sizes, as well as different frame rates and codecs. Click the disclosure triangle next to the p subgroup.

Choose the DSLR p30 preset by clicking its name. For this sequence, use the default settings. Take a moment to familiarize yourself with the description. Click in the Sequence Name box, and name your sequence First Sequence.

Click OK to create the sequence. You have made a new project and sequence with Premiere Pro. Formats and codecs Video and audio files have a particular format, that is, a frame rate, frame size, audio sample rate, and so on.

Codec is a shortening of the words coder and decoder. The media file is referred to as the wrapper, and the video and audio inside the file are sometimes referred to as the essence.

Premiere Pro can work natively with a wide range of video and audio formats and codecs and will often play back mismatched formats smoothly. The essential factors are always the same: the number of frames per second, the frame size the number of pixels in the picture horizontally and vertically , and the audio format.

If you were to turn your sequence into a media file without applying a conversion, then the frame rate, audio format, frame size, and so on, would all match the settings you chose when creating the sequence.

Choose the DSLR p30 preset again by clicking its name. The detailed settings are accessible by clicking the Settings tab in the New Sequence dialog box. Remember, Premiere Pro will automatically conform footage you add to your timeline so that it matches your sequence settings, giving you a standard frame rate and frame size, regardless of the original clip format. Tip For now, leave the settings as they are, but review the way the preset is going to configure the new sequence.

Look at each setting from top to bottom to build familiarity with the choices required to configure a sequence. If you are not intending to broadcast your video this way but instead intend to distribute your creative work online, you may as well change this to 30 fps to accurately measure playback duration.

To do so, first choose a sequence preset that matches your media closely and then make custom selections in the Settings and Tracks areas of the New Sequence dialog box.

Having adjusted the settings, you can save your custom preset for future use by clicking the Save Preset button near the bottom of the Settings section. If you save a preset, you can give your customized project settings preset a name in the Save Settings dialog box, add notes if you want, and click OK. The preset will appear in a Custom folder under Sequence Presets. For complete flexibility, change the Editing Mode menu to Custom.

Without this option, you might see minor artifacts or noise in the picture when making images smaller. Without GPU acceleration, this option will impact playback performance and file export times. Both of these options can be turned off or on at any time, so you can edit without them to maximize performance and then turn them on when you output your finished work.

Tracks are horizontal areas in the Timeline panel that hold clips in a particular position in time. If you have more than one video track, any video clips placed on an upper track will appear in front of clips on a lower track. The Tracks tab in the New Sequence dialog box allows you to preselect the track types for the new sequence.

This is perhaps most useful when creating a sequence preset with names already assigned to audio tracks. All audio tracks are played at the same time, creating a complete audio mix. To create a mix, simply position your audio clips on different tracks, lined up in time.

Narration, sound bites, sound effects, and music can be organized by putting them on different tracks. You can also rename tracks, making it easier to find your way around more complex sequences. Premiere Pro lets you specify how many video and audio tracks will be included when the sequence is created.

For now, choose Stereo. An audio track can be one of several types. Each track type is designed for specific types f audio. When you choose a particular track type, Premiere Pro gives you the right controls to make adjustments to the sound, based on the number of audio channels in the track. For example, stereo clips need different controls than 5. The types of audio tracks are as follows: Standard: These tracks are for both mono and stereo audio clips. Adaptive: Adaptive tracks are for mono, stereo, or multichannel audio and give you precise control over the output routing for each audio channel.

For example, you could decide the track audio channel 3 should be output to your mix in channel 5. This workflow is used for multilingual broadcast TV, where precise control of audio channels is used at transmission. Mono: This track type will accept only mono audio clips. When you add a clip to a sequence that has both video and audio, Premiere Pro makes sure the audio channels go to the right kind of track. L E o R video Premiere Pro offers exceptional support for video and video.

Both are often described as VR video, or immersive video, where multiple cameras, or a very wide lens, are used to capture a video image that can be viewed with a VR headset to create an immersive experience.

On the VR Video tab in the New Sequence dialog box, you can specify the angle of view captured so Premiere Pro can accurately display the image. VR video is beyond the scope of this book, but it is well worth exploring when you have mastered the basics of video editing. What is the purpose of the Settings tab in the New Sequence dialog box? How should you choose a sequence preset?

What is timecode? How do you create a custom sequence preset? The Settings tab is used to customize an existing preset or to create a new custom preset. Premiere Pro makes this easy by describing the presets in terms of camera systems. Timecode is the universal system for measuring time in hours, minutes, seconds, and frames.

The number of frames per second varies depending on the recording format. To create a sequence, you need to import media files into your project.

This might include video footage, animation files, narration, music, atmospheric sound, graphics, or photos. Everything you include in a sequence must be imported before it can be used. Any item included in a sequence will always also be included in the Project panel. Whichever way you approach editing sequences, importing clips to the Project panel and organizing them is the first step.

Continue to work with your project file from the previous lesson, or open it from your hard drive. The pointer is called a clip, and you can think of a clip as a special kind of alias macOS or shortcut Windows.

A copy of the clip is added to the sequence with instructions to play only the part you selected. This changes the apparent duration in the sequence, even though the full original duration in the media file is unchanged. Also, if you add an effect to a clip to brighten the image, the effect is applied to the clip, not the media file it links to. Media can be imported in two principal ways.

Using the Media Browser. Being able to see this metadata which contains important information, such as clip duration, recording date, and file type W makes it easier to select the correct clip in a long list.

Tip If you want to import assets used in another Premiere Pro project, you can browse inside that project in the Media Browser panel. You can select and import clips and sequences to your current Project panel. Like any other panel, you can position the Media Browser in another panel group by dragging its panel name sometimes referred to as the panel tab.

You can also undock it to make it a floating panel by clicking the menu next to the panel name and choosing Undock Panel. The contents of your storage are displayed as navigation folders on the left, with buttons to navigate forward and backward at the top. You can use arrow keys to select items. There are several benefits to using the Media Browser: Note You can open multiple project files at the same time. This makes it easy to copy clips from one project to another.

If you do, remember you are copying the clip and not the media it links to. Viewing and customizing the kinds of metadata to display. Correctly displaying media that has spanned clips across multiple camera media cards. Premiere Pro will automatically import the files as a single clip even if a longer video file filled a storage card and continued onto a second. You can switch between the two whenever you like. Premiere Pro can automate creating proxy files during import. This dialog box contains the original project setup options you saw when creating the project.

You can change any setting at any time. By default, all the Ingest options are deselected. Whichever ingest option you choose, the actions will be performed regardless of the way you import media files from now on. Files you have already imported are not affected. Enable Ingest by selecting it, and open the first menu to see these options: 1.

Copy: When you import media files, Premiere Pro will copy the original files to a location you choose from the Primary Destination menu below. This is a valuable option if you are importing media files directly from your camera storage, since media files must be available to Premiere Pro when your cards are not connected to the computer.

Transcode: When you import media files, Premiere Pro will convert the files to a new format and codec based on the preset you choose and will place the new files in a destination location you choose. Create Proxies: When you import media files, Premiere Pro creates additional copies that are lower resolution, based on the preset you choose, and stores them in the location you choose from the Proxy Destination menu. You would not want to use these files for your final delivery, but they open up the option of using a number of collaborative workflows as well as speeding up effect configuration.

Copy and Create Proxies: When you import media files, Premiere Pro will copy the original files to a location you choose in the Primary Destination menu and create proxies that are stored in the Proxy Destination menu.

Tip You can add a Toggle Proxies button to the Source Monitor or Program Monitor to quickly switch between viewing proxy or original media. Choose Create Proxies, open the Preset menu, and try choosing a few options. Look at the Summary in the lower part of the dialog box that explains each option. When you have finished looking at the settings, click Cancel to exit without applying any of the options. This was just an introduction to the proxy media workflow. For more information about managing proxy files, linking proxy media, and creating new proxy file presets, see the Adobe Premiere Pro Help.

Note To complete this lesson, you will import files from your computer. Be sure you have copied all the lesson files included with this book to your computer.

For best results, follow these guidelines no need to follow along for now : Create a new media folder for each project. Copy camera media to your editing storage with the existing folder structure intact. Be sure to transfer the complete data folder directly from the root directory of the card. For best results, consider using the transfer application that is often included by the camera manufacturer to move your video files, or explore Adobe Prelude CC, which can automate much of this process.

Check that all media files have been copied and that the original card and the copied folder sizes match. Clearly name the copied folder of the media with the camera information, including card number and the date of the shoot. Create a second copy of the media on a physically separate, second drive in case of hardware failure.

Really do actually create that second copy of your media on a physically separate drive! Importing from Adobe Prelude Adobe Prelude is designed to allow producers or assistants to quickly and efficiently ingest, log, and transcode media convert format and codec for tapeless workflows.

Launch Adobe Prelude. Open the project you want to transfer, and select one or more items in the Project panel. Adobe Prelude has a similar appearance to Premiere Pro but with simplified controls. Select the Project check box. Enter a name in the Name field. In the Type menu, choose Premiere Pro. Click OK. The Choose Folder dialog box opens. Navigate to a destination for the new project, and click Choose. A new Premiere Pro project is created.

You can open the Premiere Pro project file directly, or you can import it into an existing project. This is no problem for Premiere Pro because you can mix different types of media in the same sequence. Also, the Media Browser can display almost any media file type. AVCHD cameras. Apple ProRes. Image sequences, including DPX. Blackmagic CinemaDNG. Phantom Cine camera. It has Forward and Back buttons to go through your recent navigation.

It also has a list of shortcuts on the side. Finding materials is easy. Note When importing media, be sure to copy the files to your local storage, or use the project ingest options to create copies before removing your memory cards or external drives. Note When you open a project created on another computer, you may see a message warning you about a missing renderer.

Continue working with your My Lesson Click the Media Browser panel name to bring it to the front of the panel group it should be docked with the Project panel by default. Tip Some keyboard layouts make it difficult to find the right key. The Media Browser panel should now fill the screen.

You may need to adjust the width of columns to make it easier to see items. Click the Thumbnail View button at the bottom left of the Media Browser panel, and drag the resize slider next to it to enlarge the thumbnails of the clips. You can use any size you like. Note The Media Browser filters out nonmedia and unsupported files, making it easier to browse for video or audio assets. You can hover your pointer over any unselected clip thumbnail, without clicking, to see a preview of the clip contents.

Click any clip once to select it. You can now preview the clip using keyboard shortcuts. When a clip is selected while in thumbnail view, a small preview timeline appears under the clip. Press the L key to play a clip. To stop playback, press the K key. To play backward, press the J key. Experiment with playing back other clips. You should be able to hear the clip audio during playback. You can press the J or L key multiple times to increase the playback rate for fast previews.

Use the K key or the spacebar to pause playback. Having completed the process of importing, the Project panel opens automatically and displays the clips you just imported. Like the Media Browser panel, clips in the Project panel can be viewed as icons or as a list, with information about each clip displayed. Switch between these two viewing modes by clicking the List View button or Icon View button , at the bottom left of the Project panel.

Making the most of the Media Browser The Media Browser has a number of features that make it easy to navigate your storage. The Forward and Back buttons work like those in a web browser, allowing you to navigate to locations you have viewed previously.

If you expect to import files from a location often, you can add the folder to a list of favorites at the top of the navigation panel.

You can limit the types of files displayed to make it easier to browse large folders by opening the File Types Displayed menu. You can open multiple Media Browser panels and access the contents of several different folders at once.

By default, limited information about clips is displayed in the list view. Pearson uses this information for system administration and to identify problems, improve service, detect unauthorized access and fraudulent activity, prevent and respond to security incidents, appropriately scale computing resources and otherwise support and deliver this site and its services. This site uses cookies and similar technologies to personalize content, measure traffic patterns, control security, track use and access of information on this site, and provide interest-based messages and advertising.

Users can manage and block the use of cookies through their browser. Disabling or blocking certain cookies may limit the functionality of this site. Pearson uses appropriate physical, administrative and technical security measures to protect personal information from unauthorized access, use and disclosure.

Pearson may provide personal information to a third party service provider on a restricted basis to provide marketing solely on behalf of Pearson or an affiliate or customer for whom Pearson is a service provider. Marketing preferences may be changed at any time.

If a user’s personally identifiable information changes such as your postal address or email address , we provide a way to correct or update that user’s personal data provided to us. This can be done on the Account page. If a user no longer desires our service and desires to delete his or her account, please contact us at customer-service informit.

Users can always make an informed choice as to whether they should proceed with certain services offered by Adobe Press. If you choose to remove yourself from our mailing list s simply visit the following page and uncheck any communication you no longer want to receive: www.

While Pearson does not sell personal information, as defined in Nevada law, Nevada residents may email a request for no sale of their personal information to NevadaDesignatedRequest pearson. California residents should read our Supplemental privacy statement for California residents in conjunction with this Privacy Notice.

The Supplemental privacy statement for California residents explains Pearson’s commitment to comply with California law and applies to personal information of California residents collected in connection with this site and the Services.

This web site contains links to other sites. Please be aware that we are not responsible for the privacy practices of such other sites. We encourage our users to be aware when they leave our site and to read the privacy statements of each and every web site that collects Personal Information. This privacy statement applies solely to information collected by this web site. Please contact us about this Privacy Notice or if you have any requests or questions relating to the privacy of your personal information.

We may revise this Privacy Notice through an updated posting. We will identify the effective date of the revision in the posting. Often, updates are made to provide greater clarity or to comply with changes in regulatory requirements. If the updates involve material changes to the collection, protection, use or disclosure of Personal Information, Pearson will provide notice of the change through a conspicuous notice on this site or other appropriate way.

Continued use of the site after the effective date of a posted revision evidences acceptance. Please contact us if you have questions or concerns about the Privacy Notice or any objection to any revisions.

All rights reserved. Join Sign In. View Larger Image. Part of the Classroom in a Book series. Description Sample Content Updates. The online companion files include all the necessary assets for readers to complete the projects featured in each chapter as well as ebook updates when Adobe releases new features for Creative Cloud customers.

Start your free trial. Show and hide more. Table of contents Product information. Adding clips to the Timeline with the Program Monitor Setting the playback resolution Changing playback resolution Changing resolution when playback is paused Playing back VR video Using markers What are markers? Get it now.